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Survival isn't just gameplay — it's narrative.

Monday, September 15, 2014

Planetary Prospectors, Where I've been the +4 months...space and beyond

Been super-ultra busy lately, and Haven't had the time to update recently, because I've been focusing on Planetary Prospectors, an Indie game that our company Nefarious Dimensions has launched on 



The project was built during a Summer Capstone project at Sheridan College, in Oakville, Ontario, Canada. The core team consists of three Post Graduates of Advance Game Design at Sheridan. Two of them being Programmers and myself as the Designer. We also received some additional help with art and sound.  Since then we have being looking for more help in terms of improving all our art/design and technical aspects of Planetary Prospectors. More work to be done, so I need to get back at it, more updates coming sooner, or later. Maybe I could turn this into a bit of a dev blog, another item on the list:)

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